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Category: Mobile devices

Keeping up with the latest Android news

Ars Technica recently published a deep-dive review of Android 8.0 (Oreo) that contains several interesting tidbits about what the author called “Android’s biggest re-architecture, ever.” After reading the details, it’s hard to argue with that assessment.

The article’s thorough analysis includes a list of the changes Oreo is bringing to the UI, notification settings, locations service settings, and more. In addition to the types of updates that we usually see, a few key points stand out.

  • Project Treble, a complete reworking of Android’s foundational structure intended to increase the speed and efficiency of update delivery
  • A serious commitment to eliminating silent background services, giving users more control over their phone’s resources, and potentially enabling significant gains in battery life
  • Increased machine learning/neural network integration for text selection and recognition
  • A potential neural network API that allows third-party plugins
  • Android Go, a scaled-down version of Android tuned for budget phones in developing markets


There’s too much information about each of the points to discuss here, but I encourage anyone interested in Android development to check out the article. Just be warned that when they say “thorough,” they mean it, so it’s not exactly a quick read.

Right now, Oreo is available on only the Google Pixel and Pixel XL phones, and will not likely be available to most users until sometime next year. Even though widespread adoption is a way off, the sheer scale of the expected changes requires us to adopt a long-term development perspective.

We’ll continue to track developments in the Android world and keep the community informed about any impact that those changes may have on MobileXPRT and BatteryXPRT. If you have any questions or suggestions for future XPRT/Android applications, let us know!

Justin

The XPRT Spotlight Back-to-School Roundup

Today, we’re pleased to announce our second annual XPRT Spotlight Back-to-School Roundup, a free shopping tool that provides side-by-side comparisons of this school year’s most popular Chromebooks, laptops, tablets, and convertibles. We designed the Roundup to help buyers choosing devices for education, such as college students picking out a laptop or school administrators deciding on the devices for a grade. The Roundup can help make those decisions easier by gathering the product and performance facts these buyers need in one convenient place.

We tested the Roundup devices in our lab using the XPRT suite of benchmark tools. In addition to benchmark results, we also provide photographs, device specs, and prices.

If you haven’t yet visited the XPRT Weekly Tech Spotlight page, check it out. Every week, the Spotlight highlights a new device, making it easier for consumers to shop for a new laptop, smartphone, tablet, or PC. Recent devices in the spotlight include the Samsung Chromebook Pro, Microsoft Surface Laptop, Microsoft Surface Pro, OnePlus 5, and Apple iPad Pro 10.5”.

Vendors interested in having their devices featured in the XPRT Weekly Tech Spotlight or next year’s Roundup can visit the website for more details.

We’re always working on ways to make the Spotlight an even more powerful tool for helping with buying decisions. If you have any ideas for the page or suggestions for devices you’d like to see, let us know!

Justin

MobileXPRT: evaluate the performance of your Android device

We recently discussed the capabilities and benefits of TouchXPRT, CrXPRT, BatteryXPRT, and HDXPRT. This week, we’re focusing on MobileXPRT, an app that evaluates how well an Android device handles everyday tasks. Like the other XPRT family benchmarks, MobileXPRT is easy to use. It takes less than 15 minutes to run on most devices, runs relatable workloads, and delivers reliable, objective, and easy-to-understand results.

MobileXPRT includes five performance scenarios (Apply Photo Effects, Create Photo Collages, Create Slideshow, Encrypt Personal Content, and Detect Faces to Organize Photos). By default, the benchmark runs all five tasks and reports individual workload scores and an overall performance score.

MobileXPRT 2015 is the latest version of the app, supporting both 32-bit and 64-bit hardware running Android 4.4 or higher. To test systems running older versions of Android, or to test 32-bit performance on a 64-bit system, you can use MobileXPRT 2013. The results of the two versions are comparable.

MobileXPRT is a useful tool for anyone who wants to compare the performance capabilities of Android phones or tablets. To see test results from a variety of systems, go to MobileXPRT.com and click View Results, where you’ll find scores from many different Android devices.

If you’d like to run MobileXPRT:

Simply download MobileXPRT from MobileXPRT.com or the Google Play Store. The full installer package on MobileXPRT.com, containing both app and test data, is 243 MB. You may also use this link to download the 18 MB MobileXPRT app file, which will download the test data during installation. The MobileXPRT user manual provides instructions for configuring your device and kicking off a test.

If you’d like to dig into the details:

Check out the Exploring MobileXPRT 2015 white paper. In it, we discuss the MobileXPRT development process and details of the individual performance scenarios. We also explain exactly how the benchmark calculates results.

If you’d like to dig even deeper, the MobileXPRT source code is available to members of the BenchmarkXPRT Development Community, so consider joining today. Membership is free for members of any company or organization with an interest in benchmarks, and there are no obligations after joining.

If you haven’t used MobileXPRT before, give it a shot and let us know what you think!

Justin

Getting to know TouchXPRT

Many of our community members first encountered the XPRTs when reading about WebXPRT or MobileXPRT in a device review, using TouchXPRT or HDXPRT in an OEM lab, or using BatteryXPRT or CrXPRT to evaluate devices for bulk purchasing on behalf of a corporation or government agency. They know that specific XPRT provided great value in that context, but may not know about the other members of the XPRT family.

To help keep folks up to date on the full extent of XPRT capabilities, we like to occasionally “reintroduce” each of the XPRTs. This week, we invite you to get to know TouchXPRT.

We developed TouchXPRT 2016 as a Universal Windows Platform app for Windows 10. We wanted to offer a free tool that would provide consumers with objective information about how well a Windows 10 or Windows 10 Mobile laptop, tablet, or phone handles common media tasks. To do this, TouchXPRT runs five tests that simulate the kinds of photo, video, and music editing tasks people do every day. It measures how quickly the device completes each of those tasks and provides an overall score. To compare device scores, go to TouchXPRT.com and click View Results, where you’ll find scores from many different Windows 10 and Windows 10 Mobile devices.

TouchXPRT is easy to install and run, and is a great resource for anyone who wants to evaluate the performance of a Windows 10 device.

If you’d like to run TouchXPRT:

Simply download TouchXPRT from the Microsoft Store. (If that doesn’t work for you, you can also download it directly from TouchXPRT.com.) Installing it should take about 15 minutes, and the TouchXPRT 2016 release notes provide step-by-step instructions.

If you’d like to dig into the details:

Check out the Exploring TouchXPRT 2016 white paper. In it, we discuss the TouchXPRT development process, its component tests and workloads, and how it calculates individual workload and overall scores. We also provide instructions for automated testing.

BenchmarkXPRT Development Community members also have access to the TouchXPRT source code, so consider joining today. There’s no obligation and membership is free for members of any company or organization with an interest in benchmarks.

If you haven’t tried running TouchXPRT before, give it a shot and let us know what you think!

Justin

Celebrating one year of the XPRT Weekly Tech Spotlight

It’s been just over a year since we launched the XPRT Weekly Tech Spotlight by featuring our first device, the Google Pixel C. Spotlight has since become one of the most popular items at BenchmarkXPRT.com, and we thought now would be a good time to recap the past year, offer more insight into the choices we make behind the scenes, and look at what’s ahead for Spotlight.

The goal of Spotlight is to provide PT-verified specs and test results that can help consumers make smart buying decisions. We try to include a wide variety of device types, vendors, software platforms, and price points in our inventory. The devices also tend to fall into one of two main groups: popular new devices generating a lot of interest and devices that have unique form factors or unusual features.

To date, we’ve featured 56 devices: 16 phones, 11 laptops, 10 two-in-ones, 9 tablets, 4 consoles, 3 all-in-ones, and 3 small-form-factor PCs. The operating systems these devices run include Android, ChromeOS, iOS, macOS, OS X, Windows, and an array of vendor-specific OS variants and skins.

As much as possible, we test using out-of-the-box (OOB) configurations. We want to present test results that reflect what everyday users will experience on day one. Depending on the vendor, the OOB approach can mean that some devices arrive bogged down with bloatware while others are relatively clean. We don’t attempt to “fix” anything in those situations; we simply test each device “as is” when it arrives.

If devices arrive with outdated OS versions (as is often the case with Chromebooks), we update to current versions before testing, because that’s the best reflection of what everyday users will experience. In the past, that approach would’ve been more complicated with Windows systems, but the Microsoft shift to “Windows as a service” ensures that most users receive significant OS updates automatically by default.

The OOB approach also means that the WebXPRT scores we publish reflect the performance of each device’s default browser, even if it’s possible to install a faster browser. Our goal isn’t to perform a browser shootout on each device, but to give an accurate snapshot of OOB performance. For instance, last week’s Alienware Steam Machine entry included two WebXPRT scores, a 356 on the SteamOS browser app and a 441 on Iceweasel 38.8.0 (a Firefox variant used in the device’s Linux-based desktop mode). That’s a significant difference, but the main question for us was which browser was more likely to be used in an OOB scenario. With the Steam Machine, the answer was truly “either one.” Many users will use the browser app in the SteamOS environment and many will take the few steps needed to access the desktop environment. In that case, even though one browser was significantly faster than the other, choosing to omit one score in favor of the other would have excluded results from an equally likely OOB environment.

We’re always looking for ways to improve Spotlight. We recently began including more photos for each device, including ones that highlight important form-factor elements and unusual features. Moving forward, we plan to expand Spotlight’s offerings to include automatic score comparisons, additional system information, and improved graphical elements. Most importantly, we’d like to hear your thoughts about Spotlight. What devices and device types would you like to see? Are there specs that would be helpful to you? What can we do to improve Spotlight? Let us know!

Justin

Mobile World Congress 2017 and the territories ahead

Walking the halls of this year’s Mobile World Congress (MWC)—and, once again, I walked by every booth in every one of them—it was clear that mobile technology is expanding faster than ever into more new tech territories than ever before.

On the device front, cameras and camera quality have become a pitched battleground, with mobile phone makers teaming with camera manufacturers to give us better and better images and video. This fight is far from over, too, because vendors are exploring many different ways to improve mobile phone camera quality. Quick charging is a hot new trend we can expect to hear more about in the days to come. Of course, apps and their performance continue to matter greatly, because if you can do it from any computer, you better be able to do at least some of it from your phone.

The Internet of Things (IoT) grabbed many headlines, with vendors still selling more dreams than reality, but some industries living this future now. The proliferation of IoT devices will result, of course, in massive increases in the amount of data flowing through the world’s networks, which in turn will require more and more computing power to analyze and use. That power will need to be everywhere, from massive datacenters to the device in your hand, because the more data you have, the more you’ll want to customize it to your particular needs.

Similarly, AI was a major theme of the show, and it’s also likely to suck up computing cycles everywhere. The vast majority of the work will, of course, end up in datacenters, but some processing is likely to be local, particularly in situations, such as real-time translation, where we can’t afford significant comm delays.

5G, the next big step in mobile data speeds, was everywhere, with most companies seeming to agree the new standard was still years away–but also excited about what will be possible. When you can stream 4K movies to your phone wirelessly while simultaneously receiving and customizing analyses of your company’s IoT network, you’re going to need a powerful, sophisticated device running equally powerful and sophisticated apps.

Everywhere I looked, the future was bright—and complicated, and likely to place increasing demands on all of our devices. We’ll need guides as we find our paths through these new territories and as we determine the right device tools for our jobs, so the need for the XPRTs will only increase. I look forward to seeing where we, the BenchmarkXPRT Development Community, take them next.

Mark

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