It’s been a while since we updated the community on HDXPRT development, and we’ve made a lot of progress since then. Here’s a quick summary of where we are and what to expect in the coming months.
The benchmark’s official name will be HDXPRT 4, and we’re sticking with the basic plan we outlined in the blog, which includes updating the benchmark’s real-world trial applications and workload content and improving the UI.
We’ve updated Adobe Photoshop Elements, Audacity, CyberLink Media Espresso, and HandBrake to more contemporary versions, but decided the benchmark will no longer use Apple iTunes. We sometimes encountered problems with iTunes during testing, and because we can complete the audio-related workloads using Audacity, we decided that it was OK to remove iTunes from the test. Please contact us if you have any concerns about this decision.
In addition to the editing photos, editing music, and converting videos workloads from prior versions of the benchmark, HDXPRT 4 includes two new Photoshop Elements scenarios. The first utilizes an AI tool that corrects closed eyes in photos and the second creates a single panoramic photo from seven separate photos. For the photo and video workloads, we produced new high-res photo content and 4K GoPro video footage respectively.
For the UI, our goal is to implement a clean and functional design and align it more closely with the themes, colors, and font styles we’ll be implementing in the XPRTs moving forward. The WebXPRT 3 UI will give you a feel for the direction the HDXPRT UI is headed.
Some of these details may change as we test preliminary builds, but we wanted to give you a better sense of where HDXPRT is headed. We’re not ready to share a date for the community preview, but will provide more details as the day approaches.
If you have any questions or comments about HDXPRT, please let us know. It’s not too late to for us to consider your input for HDXPRT 4.
Justin