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Category: Performance benchmarking

Which browser is the fastest? It’s complicated.

PCWorld recently published the results of a head-to-head browser performance comparison between Google Chrome, Microsoft Edge, Mozilla Firefox, and Opera. As we’ve noted about similar comparisons, no single browser was the fastest in every test. Browser speed sounds like a straightforward metric, but the reality is complex.

For the comparison, PCWorld used three JavaScript-centric test suites (JetStream, SunSpider, and Octane), one benchmark that simulates user actions (Speedometer), a few in-house tests of their own design, and one benchmark that simulates real-world web applications (WebXPRT). Edge came out on top in JetStream and SunSpider, Opera won in Octane and WebXPRT, and Chrome had the best results in Speedometer and PCWorld’s custom workloads.

The reason that the benchmarks rank the browsers so differently is that each one has a unique emphasis and tests a specific set of workloads and technologies. Some focus on very low-level JavaScript tasks, some test additional technologies such as HTML5, and some are designed to identify strengths or weakness by stressing devices in unusual ways. These approaches are all valid, and it’s important to understand exactly what a given score represents. Some scores reflect a very broad set of metrics, while others assess a very narrow set of tasks. Some scores help you to understand the performance you can expect from a device in your everyday life, and others measure performance in scenarios that you’re unlikely to encounter. For example, when Eric discussed a similar topic in the past, he said the tests in JetStream 1.1 provided information that “can be very useful for engineers and developers, but may not be as meaningful to the typical user.”

As we do with all the XPRTs, we designed WebXPRT to test how devices handle the types of real-world tasks consumers perform every day. While lab techs, manufacturers, and tech journalists can all glean detailed data from WebXPRT, the test’s real-world focus means that the overall score is relevant to the average consumer. Simply put, a device with a higher WebXPRT score is probably going to feel faster to you during daily use than one with a lower score. In today’s crowded tech marketplace, that piece of information provides a great deal of value to many people.

What are your thoughts on browser testing? We’d love to hear from you.

Justin

A note about a recent CrXPRT update

A tester from Acer recently contacted us about an issue where CrXPRT was freezing indefinitely during the Photo Effects workload. We initially thought the problem was limited to a specific hardware platform or Chrome OS version, but soon discovered the issue was affecting all CrXPRT tests, regardless of the system.

After quite a bit of troubleshooting, we were able to find and fix what turned out to be simple bug. The problem started with a change we made to increase security and strengthen compliance with GDPR by moving all our web pages to HTTPS. Specifically, we added a redirect that forced principledtechnologies.com to www.principledtechnologies.com. Chrome apps have a manifest property that defines which websites can connect to the application. Because we hadn’t reconfigured the CrXPRT path permissions to account for the new redirect, the test failed. We made the necessary edits to the manifest, tested the fix, and uploaded the updated package (build number 1.0.2.1) to the Chrome Web Store.

If you’re still encountering this problem during testing, check to be sure the app has updated on your system. The changes we made do not affect performance, and all completed CrXPRT test scores from before and after the update are valid and comparable.

We’re grateful whenever community members report issues! If you ever have any problems, questions, or comments regarding any of the XPRTs, please feel free to contact us.

Justin

WebXPRT passes another milestone!

We’re excited to see that users have successfully completed over 250,000 WebXPRT runs! From the original WebXPRT 2013 to the most recent version, WebXPRT 3, this tool has been popular with manufacturers, developers, consumers, and media outlets around the world because it’s easy to run, it runs quickly and on a wide variety of platforms, and it evaluates device performance using real-world tasks.

If you’ve run WebXPRT in any of the more than 458 cities and 64 countries from which we’ve received complete test data—including newcomers Lithuania, Luxembourg, Sweden, and Uruguay—we’re grateful for your help in reaching this milestone. Here’s to another quarter-million runs!

If you haven’t yet transitioned your browser testing to WebXPRT 3, now is a great time to give it a try! WebXPRT 3 includes updated photo workloads with new images and a deep learning task used for image classification. It also uses an optical character recognition task in the Encrypt Notes and OCR scan workload and combines part of the DNA Sequence Analysis scenario with a writing sample/spell check scenario to simulate online homework in the new Online Homework workload. Users carry out tasks like these on their browsers daily, making these workloads very effective for assessing how well a device will perform in the real world.

Happy testing to everyone, and if you have any questions about WebXPRT 3 or the XPRTs in general, feel free to ask!

Justin

The WebXPRT 3 results calculation white paper is now available

As we’ve discussed in prior blog posts, transparency is a core value of our open development community. A key part of being transparent is explaining how we design our benchmarks, why we make certain development decisions, and how the benchmarks actually work. This week, to help WebXPRT 3 testers understand how the benchmark calculates results, we published the WebXPRT 3 results calculation and confidence interval white paper.

The white paper explains what the WebXPRT 3 confidence interval is, how it differs from typical benchmark variability, and how the benchmark calculates the individual workload scenario and overall scores. The paper also provides an overview of the statistical techniques WebXPRT uses to translate raw times into scores.

To supplement the white paper’s overview of the results calculation process, we’ve also published a spreadsheet that shows the raw data from a sample test run and reproduces the calculations WebXPRT uses.

The paper and spreadsheet are both available on WebXPRT.com and on our XPRT white papers page. If you have any questions about the WebXPRT results calculation process, please let us know, and be sure to check out our other XPRT white papers.

Justin

The value of speed

I was reading an interesting article on how high-end smartphones like the iPhone X, Pixel 2 XL, and Galaxy S8 generate more money from in-game revenue than cheaper phones do.

One line stood out to me: “With smartphones becoming faster, larger and more capable of delivering an engaging gaming experience, these monetization key performance indicators (KPIs) have begun to increase significantly.”

It turns out the game companies totally agree with the rest of us that faster devices are better!

Regardless of who is seeking better performance—consumers or game companies—the obvious question is how you determine which models are fastest. Many folks rely on device vendors’ claims about how much faster the new model is. Unfortunately, the vendors’ claims don’t always specify on what they base the claims. Even when they do, it’s hard to know whether the numbers are accurate and applicable to how you use your device.

The key part of any answer is performance tools that are representative, dependable, and open.

  • Representative – Performance tools need to have realistic workloads that do things that you care about.
  • Dependable – Good performance tools run reliably and produce repeatable results, both of which require that significant work go into their development and testing.
  • Open – Performance tools that allow people to access the source code, and even contribute to it, keep things above the table and reassure you that you can rely on the results.

Our goal with the XPRTs is to provide performance tools that meet all these criteria. WebXPRT 3 and all our other XPRTs exist to help accurately reveal how devices perform. You can run them yourself or rely on the wealth of results that we and others have collected on a wide array of devices.

The best thing about good performance tools is that everyone, even vendors, can use them. I sincerely hope that you find the XPRTs helpful when you make your next technology purchase.

Bill

AIXPRT: We want your feedback!

Today, we’re publishing the AIXPRT Request for Comments (RFC) document. The RFC explains the need for a new artificial intelligence (AI)/machine learning benchmark, shows how the BenchmarkXPRT Development Community plans to address that need, and provides preliminary design specifications for the benchmark.

We’re seeking feedback and suggestions from anyone interested in shaping the future of machine learning benchmarking, including those not currently part of the Development Community. Usually, only members of the BenchmarkXPRT Development Community have access to our RFCs and the opportunity to provide feedback. However, because we’re seeking input from non-members who have expertise in this field, we will be posting this RFC in the New events & happenings section of the main BenchmarkXPRT.com page and making it available at AIXPRT.com.

We welcome input on all aspects of the benchmark, including scope, workloads, metrics and scores, UI design, and reporting requirements. We will accept feedback through May 13, 2018, after which BenchmarkXPRT Development Community administrators will collect and evaluate the feedback and publish the final design specification.

Please share the RFC with anyone interested in machine learning benchmarking and please send us your feedback before May 13.

Justin

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