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Category: Collaborative benchmark development

Upping our game

As we wrote last week, we’re releasing MobileXPRT 2015 to the public tomorrow. Thanks to everyone who helped make the community preview a success!

We’re working on the TouchXPRT 2016 design document and will make it available for the community to review soon.

As you know, we’re always investigating initiatives that could improve our game. We’re continuing to investigate creating experimental tests for future XPRTs. Experimental tests will allow us to maintain broad compatibility for each XPRT tool while providing testers with an opportunity to evaluate cutting-edge technologies.

Another initiative involves looking for new partnerships with people who are not yet part of the community, but could add valuable input to the development process. It’s too soon to say much more about this, but we’re having fruitful conversations and hoping that these partnerships will grow the community even more!

If you have ideas about experimental tests, improving the XPRTs, or expanding the community, please let us know.

Eric

MobileXPRT 2015 Community Preview is here!

Today we are releasing the MobileXPRT 2015 Community Preview (CP1). MobileXPRT 2015 is compatible with systems running Android 4.4 and above. It is a 64-bit application, but will work on both 32-bit and 64-bit hardware.

MobileXPRT 2015 includes the same performance workloads as MobileXPRT 2013, but not the UX Tests. Should you need the UX tests, MobileXPRT 2013 will continue to be available.

Because this is a community preview, you have to be a community member to download it. Members may download the preview from the MobileXPRT tab in the Members’ Area. There are two options for downloading:

  • MobileXPRT 2015 CP1 application and test data, 249 MB
  • MobileXPRT 2015 CP1 application only, 18 MB (downloads test data the first time it’s run)

 

After trying out CP1, please send in your comments. Either post them to the forum or mail them to BenchmarkXPRTsupport@principledtechnologies.com. If you send us information that’s relevant to the entire community, we may post an anonymous version of your comments to the forum.

Thanks for your participation in the community!

It’s almost here!

This Friday, we will be releasing the community preview of MobileXPRT 2015. BenchmarkXPRT Development Community members will be able to download the installation APK from the MobileXPRT tab in the Members’ Area. We are happy to say that, although we thought that MobileXPRT 2015 would only run on Android 5.0 and above, we have been able to extend its compatibility back to Android 4.4 (KitKat).

As we’ve said, the new MobileXPRT is a 64-bit application. Although it will work on both 32-bit and 64-bit hardware, the code will automatically select 64-bit when available. If you want to compare 32-bit performance to 64-bit on a single device, MobileXPRT 2013 will still be available. It’s not a problem to have both versions of MobileXPRT installed at the same time, and results from the two versions of the benchmark are comparable. On the same note, remember that the UX tests are no longer available in MobileXPRT 2015, but they are available as part of MobileXPRT 2013 if you need them.

As always, the results from the community preview will be comparable to the general release.

We hope you enjoy the new MobileXPRT, and we look forward to seeing your results!

Eric

Explaining the BenchmarkXPRT Development Community

Over the last year, I’ve spoken about the XPRT benchmarks with people across America, in China (at IDF Shenzhen), and in Europe (at Mobile World Congress). I regularly found myself having to explain how the BenchmarkXPRT Development Community works. While I was glad to do so, I found myself wishing that the many people I wasn’t able to talk with could also learn about how the community works.

To help make that happen, we’ve developed a simple and engaging video. My (admittedly prejudiced) opinion is that it does a great job of explaining how the community works in less than two minutes. That’s a lot faster than I was able to explain it to folks!

We hope you enjoy the video. And we hope you’ll pass it along to other folks who aren’t already part of the community so they can learn how it works and hopefully be persuaded to join us. Thanks!

Bill

An update on MobileXPRT 2015

As I mentioned last week, we’ve been testing MobileXPRT 2015.

We’ve rebuilt the current MobileXPRT as a 64-bit application. This means that MobileXPRT 2015 will only run on Android 5.0 and above. For this reason, we’ll make MobileXPRT 2013 available for testing older versions of the operating system. Because the workloads haven’t changed, you’ll be able to compare results from MobileXPRT 2013 to those from MobileXPRT 2015.

Another change to MobileXPRT 2015 will be the removal of the UX tests. While these tests were useful on lower-end devices when MobileXPRT 2013 came out, they don’t distinguish modern devices. However, should you need them, these tests will continue to be available as part of MobileXPRT 2013.

There are a few other features that we’ll be talking about over the next few weeks. We’ll be releasing the MobileXPRT 2015 community preview before Android M is released. We’re looking forward to see how Android M performs!

Eric

Something old, something new

Last week, we talked about porting TouchXPRT 2014 to be a Windows 10 universal app. This will let it run on devices running Windows 10 and those running Windows 10 mobile.

We won’t be retiring TouchXPRT 2014 when we release the Windows 10 universal app version. Windows 8 doesn’t support Windows 10 universal apps, but Windows 10 will be able to run Windows 8 applications. This means you’ll also be continue to be able to use TouchXPRT 2014 to test Windows 8 based systems, as well as to compare Windows 8 and Windows 10 performance.

The results from TouchXPRT 2014 and the universal app version of the benchmark won’t be compatible. Even though the test scenarios will be the same, the porting process means that we have to change the APIs the benchmark is using and rebuild the benchmark with different tools.

We’re currently debating changing the way we version the benchmarks. As the number of versions of each benchmark increases, it may make sense to move away from year-based versioning. This will obviously affect what we call the new Windows 10 version of TouchXPRT. If you have any thoughts on this, please let us know!

Eric

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