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Category: Collaborative benchmark development

A new HDXPRT 2014 build is available

Last fall, we identified a way to run HDXPRT 2014, originally developed for Windows 8, on Windows 10. The method involved overwriting the HDXPRT CPU-Z files with newer versions and performing a few additional pre-test configuration steps. You can read more details about those steps here.

Today, we’re releasing a new build of HDXPRT 2014 (v1.2) that eliminates the need to overwrite the CPU-Z files. The new build is available for download at HDXPRT.com. Please note that the app package is 5.08 GB, so allow time and space for the download process.

We also updated the HDXPRT 2014 User Manual to reflect changes in pre-test system configuration and to include the settings we recommend for newer builds of Windows 10.

The changes in the new build do not affect results, so v1.2 scores are comparable to v1.1 scores on the same system.

The new build ran well during testing in our labs, but issues could emerge as Microsoft releases new Windows updates. If you have any questions about HDXPRT or encounter any issues during testing, we encourage you to let us know.

We look forward to seeing your test results!

Justin

Creating a machine-learning benchmark

Recently, we wrote about one of the most exciting emerging technology areas, machine learning, and the question of what role the XPRTs could play in the field.

Experts expect machine learning to be the analytics backbone of the IoT data explosion. It is a disruptive technology with potential to influence a broad range of industries. Consumer and industrial applications that take advantage of machine-learning advancements in computer vision, natural language processing, and data analytics are already available and many more are on the way.

Currently, there is no comprehensive machine-learning or deep-learning benchmark that includes home, automotive, industrial, and retail use cases. The challenge with developing a benchmark for machine learning is that these are still the early days of the technology. A fragmented software and hardware landscape and lack of standardized implementations makes benchmarking machine learning complex and challenging.

Based on the conversations we’ve had over the last few weeks, we’ve decided to take on that challenge. With the community’s help, of course!

As we outlined in a blog entry last month, we will work with interested folks in the community, key vendors, and academia to pull together what we are internally calling MLXPRT.

While the result may differ substantially from the existing XPRTs, we think the need for something is great. Whether that will turn out to be a packaged tool or just sample code and workloads remains to be seen.

What we need most your help. We need both general input about what you would like to see as well as any expertise you may have. Let us know any questions you may have or ways you can help.

On a related note, I’ll be at CES 2017 in Las Vegas during the first week of January. I’d love to meet and talk more about machine learning, benchmarking, or the XPRTs. If you’re planning to be there and would like to connect, let us know.

We will not have a blog entry next week over the holidays, so we wish all of you a wonderful time with your families and a great start to the new year.

Bill

Exploring virtual reality

We’ve talked a lot in recent weeks about new technologies we are evaluating for the XPRTs. You may remember that back in June, we also wrote about sponsoring a second senior project with North Carolina State University. Last week, the project ended with the traditional Posters and Pies event. The team gave a very well thought‑out presentation.

NCSU VR blog pic 1

As you can tell from the photo below, the team designed and implemented a nifty virtual reality app. It’s a room escape puzzle, and it looks great!

NCSU VR blog pic 2

The app is a playable game with the ability to record the gameplay for doing repeatable tests. It also includes a recording that allows you to test a device without playing the game. Finally, the app lets you launch directly into the prerecorded game without using a viewer, which will be handy for testing multiple devices.

The team built the app using the Google Cardboard API and the Unity game engine, which allowed them to create Android and iOS versions. We’re looking forward to seeing what that may tell us!

After Posters and Pies, the team came to PT to present their work and answer questions. We were all very impressed with their knowledge and with how well thought out the application was.

NCSU VR blog pic 3

Many thanks to team members Christian McCurdy, Gregory Manning, Grayson Jones, and Shon Ferguson (not shown).

NCSU VR blog pic 4

Thanks also to Dr. Lina Battestilli, the team’s technical advisor, and Margaret Heil, Director of the Senior Design Center.

We are currently evaluating the app, and expect to make it available to the community in early 2017!

Eric

 

BatteryXPRT’s future

A few weeks ago, we discussed the future of HDXPRT. This week, we’re focusing on the current state of BatteryXPRT 2014 for Android, and how the benchmark may evolve in 2017.

BatteryXPRT continues to provide users with reliable evaluations of their Android device’s performance and battery life under real-world conditions. Originally designed to be compatible with Android 4.2 (Jelly Bean) and above, the benchmark continues to work well on subsequent versions of Android, up to and including Android 6.0 (Marshmallow).

Since Android 7 (Nougat) began to roll out on select devices in the past few months, our internal testing has shown that we’ll need to adjust the BatteryXPRT source code to maintain compatibility with devices running Android 7 and above. We developed the existing source when Eclipse was the officially supported SDK environment, and now we need to bring the code in line with the current Android Studio SDK.

Practically speaking, BatteryXPRT does run on Nougat, and to the best of our knowledge, battery life results are still accurate and reliable. However, the test will not produce a performance score. As more Nougat devices are released in the coming months, it’s possible that other aspects of the benchmark may encounter issues. If this happens during your testing, we encourage you to let us know.

Because MobileXPRT 2015 and BatteryXPRT 2014 performance workloads are so closely related, the next obvious question is whether MobileXPRT 2015 runs on Nougat devices. As of now, MobileXPRT 2015 does run successfully and reliably on Android 7, and this is because the most recent build of MobileXPRT 2015 was compiled using a newer SDK.

We think the best course of action for MobileXPRT 2015 and BatteryXPRT will be to eventually combine them into a single, easy-to-use Android benchmark for performance and battery life. We’ll talk more about that plan in the coming months, and we look forward to hearing your input. Until that transition is successful, we’ll continue to support both BatteryXPRT and MobileXPRT 2015.

As always, we welcome your feedback on these developments, as well as any ideas you may have for future XPRTs.

Justin

Machine learning

A couple months ago I wrote about doing an inventory of our XPRT tools. Part of that is taking a close look at the six existing XPRTs. The first result of that effort was what I recently wrote about HDXPRT. We’re also looking at emerging technology areas where the BenchmarkXPRT Community has expertise that can guide us.

One of the most exciting of these areas is machine learning. It has rapidly gone from interesting theoretical research (they called them “neural nets” back when I was getting my computer science degree) to something we all use whether we realize it or not. Machine learning (or deep learning) is in everything from intelligent home assistants to autonomous automobiles to industrial device monitoring to personalized shopping in retail environments.

The challenge with developing a benchmark for machine learning is that these are still the early days of the technology. In the past, XPRTs have targeted technologies later in the product cycle. We’re wondering how the XPRT model and the members of its community can play a role here.

One possible use of a machine-learning XPRT is with drones, a market that includes many vendors. Consumers, hobbyists, builders, and the companies creating off-the-shelf models could all benefit from tools and techniques that fairly compare drone performance.

The best approach we’ve come up with to define a machine-learning XPRT starts with identifying common areas such as computer vision, natural language processing, and data analytics, and then, within each of those areas, identifying common algorithms such as AlexNet, GoogLeNet, and VGG. We would also look at the commonly used frameworks such as Caffe, Theano, TensorFlow, and CNTK.

The result might differ from an existing XPRT where you simply run a tool and get a result. Instead, it might take the form of sample code and workloads. Or, maybe even one or two executables that could be used in the most common environments.

At this point, our biggest question is, What do you think? Is this an area you’re interested in? If so, what would you like to see a machine-learning XPRT do?

We’re actively engaging with people in these emerging markets to gauge their interest as well. Regardless of the feedback, we’re excited about the possibilities!

Bill

HDXPRT’s future

While industry pundits have written many words about the death of the PC, Windows PCs are going through a renaissance. No longer do you just choose between a desktop or a laptop in beige or black. There has been an explosion of choices.

Whether you want a super-thin notebook, a tablet, or a two-in-one device, the market has something to offer. Desktop systems can be small devices on your desk, all-in-ones with the PC built into the monitor, or old-style boxes that sit on the floor. You can go with something inexpensive that will be sufficient for many tasks or invest in a super-powerful PC capable of driving today’s latest VR devices. Or you can get a new Microsoft Surface Studio, an example of the new types of devices entering the PC scene.

The current proliferation of PC choices means that tools that help buyers understand the performance differences between systems are more important than they have been in years. Because HDXPRT is one such tool, we expect demand for it to increase.

We have many tasks ahead of us as we prepare for this increased demand. The first is to release a version of HDXPRT 2014 that doesn’t require a patch. We are working on that and should have something ready later this month.

For the other tasks, we need your input. We believe we need to update HDXPRT to reflect the world of high-definition content. It’s tempting to simply change the name to UHDXPRT, but this was our first XPRT and I’m partial to the original name. How about you?

As far as tests, what should a 2017 version of HDXPRT include? We think 4K-related workloads are a must, but aren’t sure whether 4K playback tests are the way to go. What do you think? We need to update other content, such as photo and video resolutions, and replace outdated applications with current versions. Would a VR test would be worthwhile?

Please share your thoughts with us over the coming weeks as we put together a plan for the next version of HDXPRT!

Bill

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