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Comparing the WebXPRT 4 performance of five popular browsers

Every so often, we like to refresh a series of in-house WebXPRT comparison tests to see if recent updates have changed the performance rankings of popular web browsers. We published our most recent comparison last February, when we used WebXPRT 4 to compare the performance of five browsers on the same system.

For this round of tests, we used the same Dell XPS 13 7930 laptop as last time, which features an Intel Core i3-10110U processor and 4 GB of RAM, running Windows 11 Home updated to version 23H2 (22631.307). We installed all current Windows updates, and updated each of the browsers under test: Brave, Google Chrome, Microsoft Edge, Mozilla Firefox, and Opera.

After the update process completed, we turned off updates to prevent them from interfering with test runs. We ran WebXPRT 4 three times on each of the five browsers. The score we post for each browser is the median of the three test runs.

In our last round of tests, the range between high and low scores was tight, with an overall difference of only 4.3 percent. Edge squeaked out a win, with a 2.1 percent performance advantage over Chrome. Firefox came in last, but was only one overall score point behind the tied score of Brave and Opera.

In this round of testing, the rank order did not change, but we saw more differentiation in the range of scores. While the performance of each browser improved, the range between high and low scores widened to a 19.1 percent difference between first-place Edge and last-place Firefox. The scores of the four Chromium-based browsers (Brave, Opera, Chrome, and Edge) all improved by at least 21 points, while the Firefox score only improved by one point. 

Do these results mean that Microsoft Edge will always provide a faster web experience, or Firefox will always be slower than the others? Not necessarily. It’s true that a device with a higher WebXPRT score will probably feel faster during daily web activities than one with a much lower score, but your experience depends in part on the types of things you do on the web, along with your system’s privacy settings, memory load, ecosystem integration, extension activity, and web app capabilities.

In addition, browser speed can noticeably increase or decrease after an update, and OS-specific optimizations can affect performance, such as with Edge on Windows 11 and Chrome on Chrome OS. All these variables are important to keep in mind when considering how WebXPRT results may translate to your everyday experience.

Have you used WebXPRT 4 to compare browser performance on the same system? Let us know how it turned out!

Justin

Support for MobileXPRT 3 will likely end soon

In a past blog post, we discussed our plan to move several older versions of XPRT benchmarks to an XPRT archive page. Some of those legacy XPRTs still function correctly, and testers occasionally use them, but a few no longer work on the latest versions of the operating systems or browsers that we designed them to test. With the archive page, we can prevent potential confusion for new users who visit current XPRT pages, but still provide longtime users with continued access to old tests.

You can find more information about the XPRTs that we’ll be moving to the archive page here, but today, we want to let MobileXPRT users know that there’s a high likelihood that MobileXPRT 3 will be joining the list of archived XPRTs in the very near future. The Google Play Store has notified us that, due to evolving requirements for apps in newer versions of Android, we must update our MobileXPRT 3 app package to target an Android API level within one year of the latest Android release. If we don’t update the app to meet that requirement by November 1, users will no longer be able to access MobileXPRT 3 through the Google Play Store.

Though a small number of labs and reviewers still use MobileXPRT 3 to test phones and tablets around the world, we don’t feel current usage is high enough for us to justify committing resources to an update at this point. We had hoped that even if MobileXPRT 3 became inaccessible via the Google Play Store, it would still be possible to sideload the app for testing on newer Android devices. After experimenting with installation options in the lab, however, we think it’s likely that settings on devices running Android 11 and up will prevent both Google Play and sideload installations after November 1. The situation may change, but right now, we don’t expect any method to work after that date. If you try, you’ll likely encounter a message during the installation process that says, “This app was built for an older version of Android and may not work properly. Try checking for updates, or contact the developer.” If you attempt to continue the installation process after that message appears, the app will crash.

Both Android and Chrome developers know that the respective stores sometimes extend these types of deadlines. We hope that will be the case here, but we have no information that would lead us to anticipate an extension. If there is no extension, we will still make MobileXPRT 3 available for testing on older Android devices, but we will then have to move it to the XPRT archive page.

We’re grateful for everyone who has used MobileXPRT 3 in the past, and we apologize for any convenience this change may cause. If you have any questions or concerns about MobileXPRT 3 access, please let us know

Justin

An update on the issue with WebXPRT 4 in iOS 17

Recently, we informed XPRT blog readers that after updating Apple iPhones and iPads to iOS and iPadOS 17, respectively, we began to see WebXPRT 4 failures on those devices. In the Safari and Google Chrome browsers, WebXPRT 4 test runs were freezing while running the Encrypt Notes and OCR Scan workload. We were able to replicate the issue on every iOS/iPadOS 17 device we tested, and we also confirmed that WebXPRT 4 continues to run without issues on other non-iOS platforms.

Our team has been investigating the situation, and we’ve made some progress. It’s clear that the failed test runs are getting stuck when the WASM-based Tesseract.js Optical Character Recognition (OCR) engine attempts to scan a shopping receipt. During our research, we’ve discovered an issue when the current Tesseract.js engine runs on iOS 17. This issue is broader than WebXPRT 4, and the Tesseract team is aware of the problem. Future versions of iOS 17 or later versions of Tesseract.js may include fixes for the problem, but unfortunately, we don’t know whether or when a fix will be available.

We’re currently investigating possible workarounds for the problem, and hope to be able to start testing soon. Our goal is that any solution we implement will not significantly affect existing WebXPRT 4 scores on non-iOS 17 platforms.

We will continue to share any substantive progress updates with readers here in the blog. Once again, we apologize for any inconvenience this issue causes for WebXPRT 4 users, and we appreciate your patience while we work toward a solution. If you have any questions or comments, please feel free to contact us!

Justin

Investigating a possible issue with WebXPRT 4 in iOS 17

Yesterday, Apple revealed the iPhone 15 and iPhone 15 Pro at its annual fall event, along with a new version of the iOS mobile operating system (iOS 17). The official iOS 17 launch will take place on September 18th, but before then, users of newer iPhones can install the OS via the Apple Beta Software Program.

Today, a tech journalist informed us that during their testing of iPhone 15 and iPhone 15 Pro with iOS 17 Beta models, WebXPRT 4 has been freezing while running the Encrypt Notes and OCR Scan workload in the Safari 17 browser. Here in the lab, we were able to immediately replicate the issue on an iPhone 12 Pro with iOS 17 Beta model.

Our initial troubleshooting confirmed that WebXPRT 3 successfully runs to completion on iOS 17 Beta, so it appears that the problem is specific to WebXPRT 4. We also confirmed that WebXPRT 4 freezes at the same place when running in the Google Chrome browser on iOS 17 Beta, so we know that the problem does not occur only in Safari.

We’re currently investigating the issue, and will publish our findings here in the blog as soon as we feel confident that we’ve identified both the root cause and a workable solution, if a solution is necessary. One reason a solution would not be necessary is that the issue is a bug on the iOS 17 Beta side that Apple will resolve before the official launch.

We apologize for any inconvenience this issue might cause for tech reviewers and iPhone users, and we appreciate your patience while we figure out what’s going on. If you have any questions about WebXPRT 4, please don’t hesitate to ask!

Justin

A note about CrXPRT 2

Recent visitors to CrXPRT.com may have seen a notice that encourages visitors to use WebXPRT 4 instead of CrXPRT 2 for performance testing on high-end Chromebooks. The notice reads as follows:

NOTE: Chromebook technology has progressed rapidly since we released CrXPRT 2, and we’ve received reports that some CrXPRT 2 workloads may not stress top-bin Chromebook processors enough to give the necessary accuracy for users to compare their performance. So, for the latest test to compare the performance of high-end Chromebooks, we recommend using WebXPRT 4.

We made this recommendation because of the evident limitations of the CrXPRT 2 performance workloads when testing newer high-end hardware. CrXPRT 2 itself is not that old (2020), but when we created the CrXPRT 2 performance workloads, we started with a core framework of CrXPRT 2015 performance workloads. In a similar way, we built the CrXPRT 2015 workloads on a foundation of WebXPRT 2015 workloads. At the time, the harness and workload structures we used to ensure WebXPRT 2015’s cross-browser capabilities provided an excellent foundation that we could adapt for our new ChromeOS benchmark. Consequently, CrXPRT 2 is a close developmental descendant of WebXPRT 2015. Some of the legacy WebXPRT 2015/CrXPRT 2 workloads do not stress current high-end processors—a limitation that prevents effective performance testing differentiation—nor do they engage the latest web technologies.

In the past, the Chromebook market skewed heavily toward low-cost devices with down-bin, inexpensive processors, making this limitation less of an issue. Now, however, more Chromebooks offer top-bin processors on par with traditional laptops and workstations. Because of the limitations of the CrXPRT 2 workloads, we now recommend WebXPRT 4 for both cross-browser and ChromeOS performance testing on the latest high-end Chromebooks. WebXPRT 4 includes updated test content, newer JavaScript tools and libraries, modern WebAssembly workloads, and additional Web Workers tasks that cover a wide range of performance requirements.

While CrXPRT 2 continues to function as a capable performance and battery life comparison test for many ChromeOS devices, WebXPRT 4 is a more appropriate tool to use with new high-end devices. If you haven’t yet used WebXPRT 4 for Chromebook comparison testing, we encourage you to give it a try!

If you have any questions or concerns about CrXPRT 2 or WebXPRT 4, please don’t hesitate to ask!

Justin

Comparing the performance of popular browsers with WebXPRT 4

If you’ve been reading the XPRT blog for a while, you know that we occasionally like to revisit a series of in-house WebXPRT comparison tests to see if recent updates have changed the performance rankings of popular web browsers. We published our most recent comparison last April, when we used WebXPRT 4 to compare the performance of five browsers on the same system.

For this round of tests, we used a Dell XPS 13 7930, which features an Intel Core i3-10110U processor and 4 GB of RAM, running Windows 11 Home updated to version 22H2 (22621.1105). We installed all current Windows updates, and updated each of the browsers under test: Brave, Google Chrome, Microsoft Edge, Mozilla Firefox, and Opera.

After the update process completed, we turned off updates to prevent them from interfering with test runs. We ran WebXPRT 4 three times on each of the five browsers. The score we post for each browser is the median of the three test runs.

In our last round of tests, Edge was the clear winner, with a 2.2 percent performance advantage over Chrome. Firefox came in last, about 3 percent slower than Opera, which was in the middle of the pack. With updated versions of the browsers, the only change in rank order was that Brave moved into a tie with Opera.

While the rank order from this round of tests was very similar to the previous round, we did observe two clear performance trends: (1) the range between high and low scores was tighter, dropping from a difference of 7.8 percent to 4.3 percent, and (2) every browser demonstrated improved performance. The chart below illustrates both trends. Firefox showed the single largest score improvement at 7.8 percent, but the performance jump for each browser was considerable.

Do these results mean that Microsoft Edge will always provide a speedier web experience, or Firefox will always be slower than the others? Not necessarily. It’s true that a device with a higher WebXPRT score will probably feel faster during daily web activities than one with a much lower score, but your experience depends in part on the types of things you do on the web, along with your system’s privacy settings, memory load, ecosystem integration, extension activity, and web app capabilities.

In addition, browser speed can noticeably increase or decrease after an update, and OS-specific optimizations can affect performance, such as with Edge on Windows 11 and Chrome on Chrome OS. All these variables are important to keep in mind when considering how WebXPRT results translate to your everyday experience.

Have you used WebXPRT to compare browser performance on the same system? Let us know how it turned out!

Justin

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